Plain view

Everything on the site as text, world by world.

Worlds

  • D-01: Cloud Orchard. Terraced groves above a sea of cloud, tended by steward families, with an old two-note bell at the lowest gate.
    • Wenna Belltrue: The youngest of the steward children, who notices what the grown-ups don't.
  • D-02: Gearglow. A warm amber clockwork city that hums all day.
    • Ada: Fixes what the city's maintenance misses.
  • D-09: The wilds. Wild grazing country of gorse, grey rock and mist.
    • Bram: Reads the wilds like a language. Mott: The creature who follows Bram everywhere.
  • D-12: Saltsong. A singing tidal harbour of green quay steps and golden lanterns.
    • Caleb Coorl: A shy boy in a harbour where everyone sings, carrying one melody nobody taught him.
  • D-13: Low Quilt. Football on mended dirt, home of the patched blue-grey Sparrows.
    • Goro: Reads a game two passes early, and plays for the Sparrows.

Wiki

Issued

Nothing has been issued yet.

Log

  • Rev A. Five worlds issued: Cloud Orchard, Gearglow, the wilds, Saltsong and Low Quilt.
  • Rev B. Volume 1, Chapters 1-4 opened: people, places, groups, lore and chapter guides.